package yxy.game.pm2.module.godBeast;

/**
 * @name GodBeastEquip
 * @author wrs
 * @description 神兽装备
 * @since 2022-05-31
 */
public class GodBeastEquip {

    private int id; //装备id
    private int position; //装备部位，11、12、13
    private int star; //星级
    private int quality; //品质
    private int attributetype; //属性类型，1攻，2血，3防
    private int attributenume; //属性数值
    private int sellgold; //卖出价格

    //装备部位强化属性
    private int strengthenLevel; //强化等级
    private long remainExp; // 强化后的剩余经验值
    private int attributetype1; //攻
    private int attributenum1;
    private int attributetype2; //血
    private int attributenum2;
    private int attributetype3; //防
    private int attributenum3;

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public int getPosition() {
        return position;
    }

    public void setPosition(int position) {
        this.position = position;
    }

    public int getStar() {
        return star;
    }

    public void setStar(int star) {
        this.star = star;
    }

    public int getQuality() {
        return quality;
    }

    public void setQuality(int quality) {
        this.quality = quality;
    }

    public int getAttributetype() {
        return attributetype;
    }

    public void setAttributetype(int attributetype) {
        this.attributetype = attributetype;
    }

    public int getAttributenume() {
        return attributenume;
    }

    public void setAttributenume(int attributenume) {
        this.attributenume = attributenume;
    }

    public int getSellgold() {
        return sellgold;
    }

    public void setSellgold(int sellgold) {
        this.sellgold = sellgold;
    }

    public int getStrengthenLevel() {
        return strengthenLevel;
    }

    public void setStrengthenLevel(int strengthenLevel) {
        this.strengthenLevel = strengthenLevel;
    }

    public int getAttributetype1() {
        return attributetype1;
    }

    public void setAttributetype1(int attributetype1) {
        this.attributetype1 = attributetype1;
    }

    public int getAttributenum1() {
        return attributenum1;
    }

    public void setAttributenum1(int attributenum1) {
        this.attributenum1 = attributenum1;
    }

    public int getAttributetype2() {
        return attributetype2;
    }

    public void setAttributetype2(int attributetype2) {
        this.attributetype2 = attributetype2;
    }

    public int getAttributenum2() {
        return attributenum2;
    }

    public void setAttributenum2(int attributenum2) {
        this.attributenum2 = attributenum2;
    }

    public int getAttributetype3() {
        return attributetype3;
    }

    public void setAttributetype3(int attributetype3) {
        this.attributetype3 = attributetype3;
    }

    public int getAttributenum3() {
        return attributenum3;
    }

    public void setAttributenum3(int attributenum3) {
        this.attributenum3 = attributenum3;
    }

    public long getRemainExp() {
        return remainExp;
    }

    public void setRemainExp(long remainExp) {
        this.remainExp = remainExp;
    }
}
